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Cielo: An Evolutionary Game Theoretic Framework for Virtual Machine Placement in Clouds.

, , , , and . FiCloud, page 1-8. IEEE Computer Society, (2014)

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Modeling turnpike: a model-driven framework for domain-specific software development., , and . OOPSLA Companion, page 128-129. ACM, (2005)Multiobjective Communication Optimization for Cloud-Integrated Body Sensor Networks., , , , and . CCGRID, page 685-693. IEEE Computer Society, (2014)Modeling Non-Functional Aspects in Service Oriented Architecture., , and . IEEE SCC, page 222-229. IEEE Computer Society, (2006)Toward Sensor-Cloud Integration as a Service: Optimizing Three-tier Communication in Cloud-integrated Sensor Networks., , , and . BODYNETS, page 355-362. ICST, (2013)A Service-Oriented Design Framework for Secure Network Applications., , and . COMPSAC (1), page 359-368. IEEE Computer Society, (2006)An evolutionary game theoretic approach to adaptive and stable application deployment in clouds., , , , and . BADS@ICAC, page 29-38. ACM, (2010)Early Aspects for Non-Functional Properties in Service Oriented Business Processes., , and . SERVICES I, page 231-238. IEEE Computer Society, (2008)Cielo: An Evolutionary Game Theoretic Framework for Virtual Machine Placement in Clouds., , , , and . FiCloud, page 1-8. IEEE Computer Society, (2014)A Model-Driven Development Framework for Non-Functional Aspects in Service Oriented Grids., , and . ICAS, page 30. IEEE Computer Society, (2006)A Feature Modeling Support for Non-Functional Constraints in Service Oriented Architecture., , and . IEEE SCC, page 187-195. IEEE Computer Society, (2007)