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Switch Techniques to Recover Spatial Consistency Between Virtual and Real World for Navigation with Teleportation.

, , , and . EuroVR, volume 11883 of Lecture Notes in Computer Science, page 3-23. Springer, (2019)

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Comparison Between the Methods of Adjustment and Constant Stimuli for the Estimation of Redirection Detection Thresholds., , , , and . EuroVR, volume 11883 of Lecture Notes in Computer Science, page 226-245. Springer, (2019)Investigating Collaborative Exploration of Design Alternatives on a Wall-Sized Display., , , , and . CHI, page 1-12. ACM, (2020)In Touch with Everyday Objects: Teleportation Techniques in Virtual Environments Supporting Tangibility., , , , , and . VR Workshops, page 278-283. IEEE, (2021)Virtual Workspace Positioning Techniques during Teleportation for Co-located Collaboration in Virtual Reality using HMDs., , , , and . VR, page 674-682. IEEE, (2022)Switch Techniques to Recover Spatial Consistency Between Virtual and Real World for Navigation with Teleportation., , , and . EuroVR, volume 11883 of Lecture Notes in Computer Science, page 3-23. Springer, (2019)VR-CAD Framework for Parametric Data Modification with a 3D Shape-based Interaction., , , and . CoRR, (2024)Quick Estimation of Detection Thresholds for Redirected Walking with Method of Adjustment., , , and . VR, page 878-879. IEEE, (2019)ShapeGuide: Shape-Based 3D Interaction for Parameter Modification of Native CAD Data., , , and . Front. Robotics and AI, (2018)On the collaboration of an automatic path-planner and a human user for path-finding in virtual industrial scenes., and . ICARCV, page 467-472. IEEE, (2010)ImCasting: Nonverbal Behaviour Reinforcement Learning of Virtual Humans through Adaptive Immersive Game., , , and . IUI Companion, page 62-65. ACM, (2022)