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Effect of Displaying Human Videos During an Evaluation Study of American Sign Language Animation.

, , and . TACCESS, 5 (2): 4:1-4:31 (2013)

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Introduction to this Issue., and . TACCESS, 11 (2): 7:1 (2018)Sign Language in the Interface., and . The Universal Access Handbook, CRC Press, (2009)Spatial, Temporal, and Semantic Models for American Sign Language Generation: Implications for Gesture Generation.. Int. J. Semantic Comput., 2 (1): 21-45 (2008)Artificial Intelligence Fairness in the Context of Accessibility Research on Intelligent Systems for People who are Deaf or Hard of Hearing., , , , , and . CoRR, (2019)Improving Spatial Reference in American Sign Language Animation through Data Collection from Native ASL Signers.. HCI (7), volume 5616 of Lecture Notes in Computer Science, page 530-539. Springer, (2009)Teaching Inclusive Thinking in Undergraduate Computing., , , and . ASSETS, page 399-400. ACM, (2017)At a Different Pace: Evaluating Whether Users Prefer Timing Parameters in American Sign Language Animations to Differ from Human Signers' Timing., , , and . ASSETS, page 40:1-40:12. ACM, (2021)Methods for Evaluation of Imperfect Captioning Tools by Deaf or Hard-of-Hearing Users at Different Reading Literacy Levels., , and . CHI, page 91. ACM, (2018)Collecting and evaluating the CUNY ASL corpus for research on American Sign Language animation., and . Comput. Speech Lang., 28 (3): 812-831 (2014)Data-Driven Synthesis of Spatially Inflected Verbs for American Sign Language Animation., and . TACCESS, 4 (1): 4:1-4:29 (2011)