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Clustering gene expression data via mining ensembles of classification rules evolved using moses., , , , и . GECCO, стр. 407-414. ACM, (2007)Dynamics of Rule Revision and Strategy Revision in Legislative Games., , и . JURIX, том 134 из Frontiers in Artificial Intelligence and Applications, стр. 59-68. IOS Press, (2005)Hierarchical Clustering using Reconfigurable Devices., , , , и . FCCM, стр. 327-328. IEEE Computer Society, (2006)A Minimalistic Approach to Sum-Product Network Learning for Real Applications., и . CoRR, (2016)Understanding microarray data through applying competent program evolution., , , , и . GECCO, стр. 430. ACM, (2007)On the behavioral diversity of random programs.. GECCO, стр. 1636-1642. ACM, (2007)Learning computer programs with the bayesian optimization algorithm., , и . GECCO, стр. 747-748. ACM, (2005)Mixing Cognitive Science Concepts with Computer Science Algorithms and Data Structures: An Integrative Approach to Strong AI., и . AAAI Spring Symposium: Between a Rock and a Hard Place: Cognitive Science Principles Meet AI-Hard Problems, стр. 80-85. AAAI, (2006)An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life., , , , , , , и . AGI, том 171 из Frontiers in Artificial Intelligence and Applications, стр. 161-175. IOS Press, (2008)Game Mechanisms & Procedural Fairness., и . JURIX, том 134 из Frontiers in Artificial Intelligence and Applications, стр. 111-112. IOS Press, (2005)