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Beyond Microbenchmarks: The SPEC-RG Vision for A Comprehensive Serverless Benchmark, , , , and . Companion of the 2020 ACM/SPEC International Conference on Performance Engineering, (2020)A Review of Serverless Use Cases and their Characteristics, , , , , , , and . (June 2020)Analyzing Implicit Social Networks in Multiplayer Online Games., , , , and . IEEE Internet Comput., 18 (3): 36-44 (2014)A reference architecture for datacenter scheduling: design, validation, and experiments., , , and . SC, page 37:1-37:15. IEEE / ACM, (2018)The performance of bags-of-tasks in large-scale distributed systems., , , and . HPDC, page 97-108. ACM, (2008)Graphalytics: A Big Data Benchmark for Graph-Processing Platforms., , , , , and . GRADES@SIGMOD/PODS, page 7:1-7:6. ACM, (2015)Let's Trace It: Fine-Grained Serverless Benchmarking using Synchronous and Asynchronous Orchestrated Applications., , , , , , and . CoRR, (2022)Dyconits: Scaling Minecraft-like Services through Dynamically Managed Inconsistency., , and . ICDCS, page 126-137. IEEE, (2021)Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like Games., , and . ISPASS, page 147-149. IEEE, (2022)Granula: Toward Fine-grained Performance Analysis of Large-scale Graph Processing Platforms., , , and . GRADES@SIGMOD/PODS, page 8:1-8:6. ACM, (2017)