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Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators., , , , , , , , and . CHI, page 624. ACM, (2019)Player Experience Extraction from Gameplay Video., , , and . AIIDE, page 52-58. AAAI Press, (2018)Creative Invention Benchmark., , , and . ICCC, page 192-199. Association for Computational Creativity (ACC), (2018)Co-Creative Level Design via Machine Learning., , and . AIIDE Workshops, volume 2282 of CEUR Workshop Proceedings, CEUR-WS.org, (2018)Deep convolutional player modeling on log and level data., , and . FDG, page 41:1-41:4. ACM, (2017)