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Technology Use as Consumption: A Longitudinal Study of Smart Phones.

, , and . ICIS, page 88. Association for Information Systems, (2009)

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Collaborating with users: cultural and (I)literacy challenges., and . OZCHI, volume 411 of ACM International Conference Proceeding Series, page 325-328. ACM, (2009)Sounding out is? Moods and Affective Entanglements in Experiential Computing., and . ECIS, (2017)Performative artefacts: users "speaking through" artefacts in collaborative design.. OZCHI, volume 411 of ACM International Conference Proceeding Series, page 17-24. ACM, (2009)Technology Use: Time-In or Time-Out., , and . ECIS, page 135. (2010)Exploring the Archive: A Problematization Lens for Conducting Critical IS Research., , , and . ICIS, Association for Information Systems, (2021)Culturally Informed Notions of Mobile Context Awareness - Lessons Learned from User-Centred Exploration of Concepts of Context and Context Awareness., , , , and . INTERACT (1), volume 10513 of Lecture Notes in Computer Science, page 420-440. Springer, (2017)Culture and (i)literacy as challenges to scandinavian cooperative design., , and . ICIC, page 271-274. ACM, (2010)Designing for Naturally Engaging Experiences., , , , and . INTERACT (2), volume 5727 of Lecture Notes in Computer Science, page 961-962. Springer, (2009)From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound., , , , and . Pers. Ubiquitous Comput., 25 (4): 617-620 (2021)Understanding affective design in a late-modernity perspective., , and . DPPI, page 136-137. ACM, (2003)