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An Abductive Non-Monotonic Logic., and . NMR, page 385-395. American Association for Artificial Intelligence (AAAI), (1984)Introduction to the special section on social computing, behavioral-cultural modeling, and prediction., , and . ACM TIST, 4 (3): 51:1-51:2 (2013)SiN: Integrating Case-based Reasoning with Task Decomposition., , , , , and . IJCAI, page 999-1004. Morgan Kaufmann, (2001)Learning Preconditions for Planning from Plan Traces and HTN Structure., , , and . Comput. Intell., 21 (4): 388-413 (2005)AI Game-Playing Techniques.. AI Magazine, 20 (1): 117-118 (1999)Current Trends in Automated Planning.. AI Magazine, 28 (4): 43-58 (2007)Modeling social preferences in multi-player games., , and . AAMAS, page 337-344. IFAAMAS, (2011)Computational Cultural Dynamics., and . IEEE Intelligent Systems, 23 (4): 18-19 (2008)IMACS: A Case Study in Real-World Planning., , and . IEEE Intelligent Systems, 13 (3): 49-60 (1998)Systematic approach to analysing the manufacturability of machined parts., and . Comput. Aided Des., 27 (5): 323-342 (1995)