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Deploying Lightweight Queue Management for improving performance of Mobile Ad-hoc Networks (MANETs).

, , , , , , and . ICNS, page 102. IEEE Computer Society, (2006)

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Machine learning in digital games: a survey., , and . Artif. Intell. Rev., 29 (2): 123-161 (2008)Time Stamping in the Presence of Latency and Drift., , and . ICAIS, volume 6943 of Lecture Notes in Computer Science, page 64-75. Springer, (2011)Modular Reinforcement Learning architectures for artificially intelligent agents in complex game environments., , , and . CIG, page 380-387. IEEE, (2010)Analysis of Risk Factors and Diagnosis for Anxiety Disorder in Older People with the Aid of Artificial Intelligence: Observational Study., , , , , , , , , and 6 other author(s). AICS, page 1-8. IEEE, (2023)Deploying Lightweight Queue Management for improving performance of Mobile Ad-hoc Networks (MANETs)., , , , , , and . ICNS, page 102. IEEE Computer Society, (2006)Insights into Antidepressant Prescribing Using Open Health Data., , , , , , and . Big Data Res., (2018)Can Sentiment Mining of Novice and Expert User Survey Feedback Enhance the Digital User Experience?, , , , and . CHIuXiD, page 19-24. IEEE, (2022)Toward an understanding of flow in video games., , , and . Computers in Entertainment, 6 (2): 20:1-20:27 (2008)Refined Time Stamps for Concept Drift Detection During Mining for Classification Rules., and . TSDM, volume 2007 of Lecture Notes in Computer Science, page 20-30. Springer, (2000)Meaningful Integration of Data, Analytics and Services of Computer-Based Medical Systems: The MIDAS Touch., , , , , , , , , and 2 other author(s). CBMS, page 104-105. IEEE, (2019)