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AMPLIA: A Probabilistic Learning Environment., , , , and . Int. J. Artif. Intell. Educ., 18 (4): 347-373 (2008)An Analysis of the Insertion of Virtual Players in GMABS Methodology Using the Vip-JogoMan Prototype., , and . J. Artif. Soc. Soc. Simul., (2009)The Meta Sketch Editor., , and . CADUI, page 201-214. Springer, (2006)Decisions Based upon Multiple Values: The BVG Agent Architecture., and . EPIA, volume 1695 of Lecture Notes in Computer Science, page 297-311. Springer, (1999)Meta-agency and individual power., and . Web Intell. Agent Syst., 7 (4): 333-346 (2009)From Mental States and Architectures to Agents' Programming., and . IBERAMIA, volume 1484 of Lecture Notes in Computer Science, page 64-75. Springer, (1998)Negotiation Among Intentional Agents., , , and . ICEIS, page 768. ICEIS Secretariat, Escola Superior de Tecnologia de Setúbal, Portugal, (1999)Choice and Institutions in Agent Societies., and . EPIA, volume 1695 of Lecture Notes in Computer Science, page 267-281. Springer, (1999)Modelling Dynamic Aspects of Intentions., , , and . EPIA, volume 1323 of Lecture Notes in Computer Science, page 179-194. Springer, (1997)Legal Implications of Autonomous Vehicles: What We Know So Far and What's Left to Work On., , , and . EPIA (1), volume 11804 of Lecture Notes in Computer Science, page 287-298. Springer, (2019)