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Playfully Coding: Embedding Computer Science Outreach in Schools., , , , , , , and . ITiCSE, page 176-181. ACM, (2017)ACOM ("computing for all"): an integrated approach to the teaching and learning of information technology., and . ITiCSE, page 195. ACM, (1999)Special issue on computer vision and image analysis in plant phenotyping., , , and . Mach. Vis. Appl., 27 (5): 607-609 (2016)A Morphable Face Albedo Model., , , , , and . CVPR, page 5010-5019. Computer Vision Foundation / IEEE, (2020)Turi: chatbot software for schools in the Turing centenary., , and . WiPSCE, page 153-154. ACM, (2012)Knowledge-based adaptive thresholding from shadows., , and . ECAI, volume 215 of Frontiers in Artificial Intelligence and Applications, page 1089-1090. IOS Press, (2010)Explaining visible behaviour.. University of Leeds, UK, (2005)British Library, EThOS.On the feasibility of using a cognitive model to filter surveillance data., and . AVSS, page 34-39. IEEE Computer Society, (2005)Encouraging early mastery of computational concepts through play., , , , , , and . CoRR, (2020)Qualitative robot localisation using information from cast shadows., , and . ICRA, page 220-225. IEEE, (2009)