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Trajectory-free reactive stepping of physics-based character using momentum control.

, , , and . Symposium on Computer Animation, page 202. ACM, (2015)

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Trajectory-free reactive stepping of physics-based character using momentum control., , , and . Symposium on Computer Animation, page 202. ACM, (2015)Avatar-Mediated Contact Interaction between Remote Users for Social Telepresence., , , , , and . ISMAR, page 194-195. IEEE Computer Society, (2015)SmartManikin: Virtual Humans with Agency for Design Tools., , , and . CHI, page 584. ACM, (2019)Motion retargeting to preserve spatial relationship between skinned characters., , and . Symposium on Computer Animation, page 25:1-25:2. Eurographics Association / ACM, (2017)Hand Contact between Remote Users through Virtual Avatars., , , , , and . CASA, page 97-100. ACM, (2016)Constructing an avatar-based telepresence system using commodity hardware., , , and . URAI, page 174-176. IEEE, (2015)Trajectory-free reactive stepping of humanoid robots using momentum control., , , and . Humanoids, page 1173-1178. IEEE, (2015)Interaction motion retargeting to highly dissimilar furniture environment., and . Symposium on Computer Animation, page 8:1-8:2. ACM, (2019)DAFNet: Generating Diverse Actions for Furniture Interaction by Learning Conditional Pose Distribution., and . Comput. Graph. Forum, (October 2023)MOVIN: Real-time Motion Capture using a Single LiDAR., , , , , and . Comput. Graph. Forum, (October 2023)