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Towards a Better Understanding of Availability and Interruptibility with Mobile Availability Probes.

, , , , and . ECSCW Exploratory Papers, European Society for Socially Embedded Technologies (EUSSET), (2018)

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FabAR: Interaktive Fabrikation von 3D-Drucken durch Mashups., , and . MuC, page 65-74. De Gruyter Oldenbourg, (2014)MagnetiCode: physical mobile interaction through time-encoded magnetic identification tags., , and . TEI, page 205-212. ACM, (2014)PILS: Advanced Instant Messaging in e-Learning Based on an Open Implementation., and . PDP, page 347-354. IEEE Computer Society, (2009)Engage! Empower! Encourage! - Supporting Mundane Group Decisions on Tabletops., and . HCI (21), volume 8530 of Lecture Notes in Computer Science, page 329-336. Springer, (2014)Vorhersagbarkeit von Selektiver Verfügbarkeit im Instant Messaging., , and . MuC, page 119-128. Oldenbourg Verlag, (2010)Disclosure Templates: Vorlagen für die selektive Freigabe persönlicher Informationen., , and . MuC, page 57-66. Oldenbourg Verlag, (2008)Structuring Interaction in Group Decision Making on Tabletops., , , and . MuC, page 277-280. Oldenbourg Verlag, (2013)The cuetable: cooperative and competitive multi-touch interaction on a tabletop., , and . CHI Extended Abstracts, page 3465-3470. ACM, (2008)Towards a Better Understanding of Availability and Interruptibility with Mobile Availability Probes., , , , and . ECSCW Exploratory Papers, European Society for Socially Embedded Technologies (EUSSET), (2018)TUIOFX: A JavaFX Toolkit for Shared Interactive Surfaces., , and . PACMHCI, 1 (EICS): 10:1-10:18 (2017)