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Creating the spectacle: Designing interactional trajectories through spectator interfaces.

, , , , , , , , , and . ACM Trans. Comput. Hum. Interact., 18 (3): 11:1-11:28 (2011)

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Lessons from Touring a Location-Based Experience, , , , , , , , and . Pervasive Computing, volume 6696 of Lecture Notes in Computer Science, Springer Berlin / Heidelberg, 10.1007/978-3-642-21726-5_15.(2011)Designing Multispecies Worlds for Robots, Cats, and Humans., , , , , , , , , and . CoRR, (2024)Charting Ethical Tensions in Multispecies Technology Research through Beneficiary-Epistemology Space., , , , , , , , , and 3 other author(s). CoRR, (2024)Hybrid Digital Twins: A Primer on Combining Physics-Based and Data Analytics Approaches., , , , , and . IEEE Softw., 39 (2): 47-52 (2022)From Sharing To Gifting: A web app for deepening engagement., , , , , and . EVA, BCS, (2020)Professor Tanda: greener gaming & pervasive play., , , , , , , and . DUX, page 26. (2007)Cat Royale., , , , and . Interactions, 31 (1): 64 (February 2024)Designing for Trust: Autonomous Animal - Centric Robotic & AI Systems., , , , , , , and . ACI, page 26:1-26:4. ACM, (2022)Gifting in Museums: Using Multiple Time Orientations to Heighten Present-Moment Engagement., , , , , , , and . Hum. Comput. Interact., 37 (2): 180-210 (2022)Seeing with New Eyes: Designing for In-the-Wild Museum Gifting., , , , , , , , and . CHI, page 5. ACM, (2019)