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Augmented Groove: Collaborative Jamming in Augmented Reality

, , , , , , , , and . ACM SIGGRAPH Conference Abstracts and Applications, page 77. ACM Press, (2000)

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Study of recognizing human motion observed from an arbitrary viewpoint based on decomposition of a tensor containing multiple view motions., , and . Computational Imaging, volume 7873 of SPIE Proceedings, page 787310. IS&T/SPIE, (2011)Non-material construction #1.. SIGGRAPH Electronic Art and Animation Catalog, page 48. ACM, (1999)Inspiring Viewers of Abstract Painting by a Gaze Based Music Generation., , , and . HCI (26), volume 434 of Communications in Computer and Information Science, page 213-217. Springer, (2014)Real-time Method for Animating Elastic Objects' Behaviors Including Collisions., , , and . ICAT, (2003)Identifying a walking human by a tensor decomposition based approach and tracking the human across discontinuous fields of views of multiple cameras., , and . Computational Imaging, volume 7533 of SPIE Proceedings, page 75330. IS&T/SPIE, (2010)Synesthetic color scheme in Fantasia., , , , , and . SIGGRAPH Talks, ACM, (2010)Virtual Metamorphosis., , , , , , and . IEEE Multim., 6 (2): 29-39 (1999)Sumi-nagashi: creation of new style media art with haptic digital colors., , , , and . ACM Multimedia, page 636-643. ACM, (2004)To bury recollection in ... and image to touch.. SIGGRAPH Electronic Art and Animation Catalog, page 31. ACM, (1998)Augmented Groove: Collaborative Jamming in Augmented Reality, , , , , , , , and . ACM SIGGRAPH Conference Abstracts and Applications, page 77. ACM Press, (2000)