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Simulating painted appearance of BTF materials., , , and . Multimedia Tools Appl., 77 (6): 7153-7169 (2018)Data-Driven Fire Synthesis and Design., , , and . PG (Short Papers), Eurographics Association, (2014)Physically based cosmetic rendering., , , and . Comput. Animat. Virtual Worlds, 24 (3-4): 275-283 (2013)Generating Defensive Plays in Basketball Games., , , , , and . ACM Multimedia, page 1580-1588. ACM, (2018)BasketballGAN: Generating Basketball Play Simulation Through Sketching., , , and . ACM Multimedia, page 720-728. ACM, (2019)Volume Based Mesh Segmentation., and . J. Inf. Sci. Eng., 28 (4): 705-722 (2012)Clustering-Based Hierarchical Radiosity for Dynamic Environments., and . J. Inf. Sci. Eng., 15 (6): 815-832 (1999)N-Sided Hole Filling and Vertex Blending Using Subdivision Surfaces., and . J. Inf. Sci. Eng., 19 (5): 857-879 (2003)Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling., , , , and . Comput. Graph. Forum, 27 (2): 517-526 (2008)Multi-resolution Volume Rendering of Large Time-Varying Data using Video-based Compression., , , , , and . PacificVis, page 135-142. IEEE Computer Society, (2008)