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Redirected walking in virtual reality with auditory step feedback., , and . Vis. Comput., 38 (9): 3475-3486 (2022)NaivPhys4RP - Towards Human-like Robot Perception "Physical Reasoning based on Embodied Probabilistic Simulation"., , , , , , , and . Humanoids, page 815-822. IEEE, (2022)A unified approach for physically-based simulations and haptic rendering., and . Sandbox@SIGGRAPH, page 151-159. ACM, (2009)Fast and Accurate Simulation of Gravitational Field of Irregular-shaped Bodies using Polydisperse Sphere Packings., , and . ICAT-EGVE, page 213-220. Eurographics Association, (2017)LenSelect: Object Selection in Virtual Environments by Dynamic Object Scaling., , , and . Frontiers Virtual Real., (2021)AutoBiomes: procedural generation of multi-biome landscapes., , , and . Vis. Comput., 36 (10): 2263-2272 (2020)Knowledge Discovery for Pareto Based Multiobjective Optimization in Simulation., , and . SIGSIM-PADS, page 35-46. ACM, (2016)GraphPool: A High Performance Data Management For 3D Simulations., , and . SIGSIM-PADS, page 23-33. ACM, (2016)ProtoSphere: a GPU-assisted prototype guided sphere packing algorithm for arbitrary objects., and . SIGGRAPH ASIA (Sketches), page 8:1-8:2. ACM, (2010)User Performance in complex bi-manual haptic manipulation with 3 DOFs vs. 6 DOFs., and . HAPTICS, page 315-322. IEEE, (2012)