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Approximately Orchestrated Routing and Transportation Analyzer: Large-scale traffic simulation for autonomous vehicles., , , and . ITSC, page 334-339. IEEE, (2012)Q-Learning.. Encyclopedia of Machine Learning and Data Mining, Springer, (2017)The Impact of Determinism on Learning Atari 2600 Games., and . AAAI Workshop: Learning for General Competency in Video Games, volume WS-15-10 of AAAI Workshops, AAAI Press, (2015)Design Principles for Creating Human-Shapable Agents., , and . AAAI Spring Symposium: Agents that Learn from Human Teachers, page 79-86. AAAI, (2009)Decision-Theoretic Bidding Based on Learned Density Models in Simultaneous, Interacting Auctions., , , , and . J. Artif. Intell. Res., (2003)Multirobot Symbolic Planning under Temporal Uncertainty., , , and . AAMAS, page 501-510. ACM, (2017)Team-Partitioned, Opaque-Transition Reinforcement Learning., and . Agents, page 206-212. ACM, (1999)TacTex-03: a supply chain management agent., and . SIGecom Exch., 4 (3): 19-28 (2004)RoboCup-2000: The Fourth Robotic Soccer World Championships.. AI Magazine, 22 (1): 11-38 (2001)Ten Years of AAMAS: Introduction to the Special Issue., , , and . AI Magazine, 33 (3): 11-13 (2012)