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Guoym at SemEval-2020 Task 8: Ensemble-based Classification of Visuo-Lingual Metaphor in Memes.

, , , and . SemEval@COLING, page 1120-1125. International Committee for Computational Linguistics, (2020)

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Video-Text as Game Players: Hierarchical Banzhaf Interaction for Cross-Modal Representation Learning., , , , , , , and . CVPR, page 2472-2482. IEEE, (2023)LLMBind: A Unified Modality-Task Integration Framework., , , , , , , , , and 2 other author(s). CoRR, (2024)Expectation-Maximization Contrastive Learning for Compact Video-and-Language Representations., , , , , , , and . NeurIPS, (2022)Text-Video Retrieval with Disentangled Conceptualization and Set-to-Set Alignment., , , , , , , and . IJCAI, page 938-946. ijcai.org, (2023)Improving Scene Graph Generation with Superpixel-Based Interaction Learning., , , , and . ACM Multimedia, page 1809-1820. ACM, (2023)GPT-4V(ision) as A Social Media Analysis Engine., , , , , , , , and . CoRR, (2023)Weakly-Supervised 3D Spatial Reasoning for Text-Based Visual Question Answering., , , , , and . IEEE Trans. Image Process., (2023)Cross-Modality Time-Variant Relation Learning for Generating Dynamic Scene Graphs., , , and . ICRA, page 8231-8238. IEEE, (2023)Toward 3D Spatial Reasoning for Human-like Text-based Visual Question Answering., , , , , and . CoRR, (2022)A Chinese Mandarin speech output system., , and . ECST, page 2087-2091. ISCA, (1987)