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A Framework for the E-R Computational Creativity Model., , , , и . MICAI, том 4293 из Lecture Notes in Computer Science, стр. 70-80. Springer, (2006)A System for Evaluating Novelty in Computer Generated Narratives., , , , , , и . ICCC, стр. 63-68. computationalcreativity.net, (2011)A methodology to forecast some attributes of an automatic storyteller's outputs., и . Connect. Sci., 32 (1): 81-111 (2020)Encouraging p-creative behaviour with computational curiosity., , , и . ICCC, стр. 120-127. Association for Computational Creativity (ACC), (2017)Early-creative behavior: the first manifestations of creativity in a developmental agent., и . ICCC, стр. 17-24. Association for Computational Creativity (ACC), (2017)Social Mexica: A computer model for social norms in narratives., и . ICCC, стр. 192-200. computationalcreativity.net, (2014)TheRiddlerBot: A next step on the ladder towards creative Twitter bots., , , , и . ICCC, стр. 315-322. computationalcreativity.net, (2015)Illustrating a Computer Generated Narrative., , и . ICCC, стр. 103-110. computationalcreativity.net, (2012)A Computer Model of a Developmental Agent to Support Creative-Like Behavior., и . AAAI Spring Symposium: Creativity and (Early) Cognitive Development, том SS-13-02 из AAAI Technical Report, AAAI, (2013)A Computer Model for Visual-Daydreaming., , и . AAAI Fall Symposium: Intelligent Narrative Technologies, том FS-07-05 из AAAI Technical Report, стр. 103-110. AAAI Press, (2007)