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Utilizing linguistically enhanced keystroke dynamics to predict typist cognition and demographics.

, , , , , and . Int. J. Hum. Comput. Stud., (2015)

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Adaptation in Nonlinear Learning Models for Nonstationary Tasks., and . PPSN, volume 8672 of Lecture Notes in Computer Science, page 292-301. Springer, (2014)Constrained Multi-Objective Optimization for Automated Machine Learning., , , , , , and . DSAA, page 364-373. IEEE, (2019)R4Dyn: Exploring Radar for Self-Supervised Monocular Depth Estimation of Dynamic Scenes., , , , , and . 3DV, page 751-760. IEEE, (2021)Self-adaptive partially mapped crossover., and . GECCO, page 1523. ACM, (2007)Temporal difference learning with eligibility traces for the game connect four., , , and . CIG, page 1-8. IEEE, (2014)Utilizing linguistically enhanced keystroke dynamics to predict typist cognition and demographics., , , , , and . Int. J. Hum. Comput. Stud., (2015)Performance assessment of the hybrid Archive-based Micro Genetic Algorithm (AMGA) on the CEC09 test problems., , , and . IEEE Congress on Evolutionary Computation, page 1935-1942. IEEE, (2009)Efficient Sampling and Handling of Variance in Tuning Data Mining Models., and . PPSN (1), volume 7491 of Lecture Notes in Computer Science, page 195-205. Springer, (2012)Reinforcement Learning with N-tuples on the Game Connect-4., , and . PPSN (1), volume 7491 of Lecture Notes in Computer Science, page 184-194. Springer, (2012)Online Adaptable Learning Rates for the Game Connect-4., , , and . IEEE Trans. Comput. Intell. AI Games, 8 (1): 33-42 (2016)