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Quasi-linear transformations and discrete tilings., и . Theor. Comput. Sci., 410 (21-23): 2126-2134 (2009)An adaptive Discretization Method For Radiosity., , и . Comput. Graph. Forum, 11 (3): 205-216 (1992)Exploiting spatial coherence to accelerate radiosity., , , и . Vis. Comput., 10 (1): 46-53 (1993)Low Sampling Densities using a psychovisual approach., , и . Eurographics, стр. 167-182. North-Holland / Eurographics Association, (1991)Textured Voxels Based Method for Display Speed Up., и . IV, стр. 30-35. IEEE Computer Society, (2003)An adaptive Discretization Method For Radiosity., , и . Comput. Graph. Forum, 11 (3): 205-216 (1992)3D Discrete Normal Vectors., и . DGCI, том 1568 из Lecture Notes in Computer Science, стр. 447-457. Springer, (1999)Quasi-Linear Transformations, Numeration Systems and Fractals., и . DGCI, том 6607 из Lecture Notes in Computer Science, стр. 187-198. Springer, (2011)