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Blink: observing thin slices of behavior to determine users' expectation towards task difficulty.

, , , , , , and . CHI Extended Abstracts, page 2299-2304. ACM, (2011)

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Blink: observing thin slices of behavior to determine users' expectation towards task difficulty., , , , , , and . CHI Extended Abstracts, page 2299-2304. ACM, (2011)The Impact of Autonomous Vehicles' Active Feedback on Trust., , , , , , , , , and . AHFE (18), volume 969 of Advances in Intelligent Systems and Computing, page 342-352. Springer, (2019)Thin slices of interaction: predicting users' task difficulty within 60 sec., , , , , , and . CHI Extended Abstracts, page 171-180. ACM, (2012)Modeling commuting patterns in a multi-regional input-output framework: impacts of an 'urban re-centralization' scenario., , , and . J. Geogr. Syst., 19 (4): 301-317 (2017)Let's be sensitive: social signals in human-computer interaction. University of Minho, Portugal, (2021)Towards Semantic Fast-Forward and Stabilized Egocentric Videos., , , , and . CoRR, (2017)On Development and Evaluation of Retargeting Human Motion and Appearance in Monocular Videos., , , , , and . CoRR, (2021)Towards Semantic Fast-Forward and Stabilized Egocentric Videos., , , , and . ECCV Workshops (1), volume 9913 of Lecture Notes in Computer Science, page 557-571. Springer, (2016)Learning to dance: A graph convolutional adversarial network to generate realistic dance motions from audio., , , , , , and . Comput. Graph., (2021)An RGB-Based Gesture Framework for Virtual Reality Environments., , , and . ICCSA (4), volume 10963 of Lecture Notes in Computer Science, page 790-803. Springer, (2018)