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The Reality of Implementing Virtual Reality: A Case Study on the Challenges of Integrating VR-Based Rehabilitation., , , and . ArtsIT/DLI, volume 328 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 749-759. Springer, (2019)Binaural sound reduces reaction time in a virtual reality search task., , , , and . SIVE@VR, page 1-4. IEEE, (2017)Shop 'til you hear it drop: influence of interactive auditory feedback in a virtual reality supermarket., , , , , and . VRST, page 355-356. ACM, (2016)Daily Living Skills Training in Virtual Reality to Help Children with Autism Spectrum Disorder in a Real Shopping Scenario., , , and . ISMAR Adjunct, page 294-302. IEEE Computer Society, (2017)Virtual Reality-Based High-Intensity Interval Training For Pulmonary Rehabilitation: A Feasibility and Acceptability Study., , and . VR Workshops, page 242-249. IEEE, (2021)Co-creating Virtual Reality Applications for Motor Rehabilitation with Physiotherapists., , , and . ArtsIT/DLI, volume 328 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 379-389. Springer, (2019)An exploration of input conditions for virtual teleportation., , , , and . VR, page 341-342. IEEE Computer Society, (2017)Frames to Zones: Applying Mise-en-Scène Techniques in Cinematic Virtual Reality., , , , , , and . WEVR@VR, page 1-5. IEEE, (2019)