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Другие публикации лиц с тем же именем

Realistic human face rendering for "The Matrix Reloaded"., и . SIGGRAPH, ACM, (2003)Making of The Superpunch.. SIGGRAPH Courses, стр. 19. ACM, (2005)Universal capture - image-based facial animation for "The Matrix Reloaded"., , , , и . SIGGRAPH Courses, стр. 16. ACM, (2005)Universal capture: image-based facial animation for "The Matrix Reloaded"., , , , и . SIGGRAPH Courses, стр. 20. ACM, (2006)Playable universal capture., , , , , , , , , и 5 other автор(ы). SIGGRAPH Sketches, стр. 28. ACM, (2006)Game technology 2007: Playable Universal Capture 2007 reel.. SIGGRAPH Computer Animation Festival, стр. 65. ACM, (2007)Seamless texture mapping of subdivision surfaces by model pelting and texture blending., и . SIGGRAPH, стр. 471-478. ACM, (2000)Generating realistic human hair for "The Matrix Reloaded"., , и . SIGGRAPH Courses, стр. 17. ACM, (2005)Playable universal capture., , , , , , и . SIGGRAPH Courses, стр. 14. ACM, (2006)Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping., , и . Rendering Techniques, стр. 105-116. Springer, (1998)