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A game engine designed to simplify 2D video game development.

, , , and . Multim. Tools Appl., 79 (17-18): 12307-12328 (2020)

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Multiresolution Triangle Strips., , , , , and . VIIP, page 182-187. ACTA Press, (2001)Real-Time Tree Rendering., , , and . International Conference on Computational Science, volume 3039 of Lecture Notes in Computer Science, page 173-180. Springer, (2004)Visiting Ancient Rome with a Serious Game., , and . CEIG, page 77-80. Eurographics Association, (2019)Virtual Trade Fair: A Multiuser 3D Virtual World for Business., , , , , , and . CW, page 208-214. IEEE Computer Society, (2010)Design of a Game Creation Environment., , , , , , , and . CEIG, page 160. Eurographics Association, (2012)Image mapping system for simulating ceramic environments., , , and . Multim. Tools Appl., 79 (5-6): 3261-3283 (2020)Developing a virtual trade fair using an agent-oriented approach., , , , , and . Multim. Tools Appl., 74 (13): 4561-4582 (2015)Three-dimensional trees for virtual globes., , , and . Int. J. Digit. Earth, 7 (10): 789-810 (2014)A Clustering Framework for Real-time Rendering of Tree Foliage., , , , and . J. Comput., 2 (4): 57-67 (2007)Viewpoint-Driven Simplification of Plant and Tree Foliage., , , and . Entropy, 20 (4): 213 (2018)