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Optimised Virtual Keyboards with and without Alphabetical Ordering - A Novice User Study.

, and . INTERACT, page 92-99. IOS Press, (2001)

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The Partial-Occlusion Effect: Utilizing Semitransparency in 3D Human-Computer Interaction., , and . ACM Trans. Comput. Hum. Interact., 3 (3): 254-284 (1996)View size and pointing difficulty in multi-scale navigation., , , , and . AVI, page 117-124. ACM Press, (2004)Representation Matters: The Effect of 3D Objects and a Spatial Metaphor in a Graphical User Interface., , , and . BCS HCI, page 209-219. Springer, (1998)Improving word-recognizers using an interactive lexicon with active and passive words., and . IUI, page 353-356. ACM, (2008)Relaxing stylus typing precision by geometric pattern matching., and . IUI, page 151-158. ACM, (2005)An investigation of the relationship between texture and human performance in steering tasks., , , and . APCHI, page 1-6. ACM, (2012)Alphabetically biased virtual keyboards are easier to use: layout does matter., and . CHI Extended Abstracts, page 321-322. ACM, (2001)TapNet: The Design, Training, Implementation, and Applications of a Multi-Task Learning CNN for Off-Screen Mobile Input., , , , and . CHI, page 282:1-282:11. ACM, (2021)Refining Fitts' law models for bivariate pointing., and . CHI, page 193-200. ACM, (2003)FFitts law: modeling finger touch with fitts' law., , and . CHI, page 1363-1372. ACM, (2013)