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GPU-Enabled Particle Based Optimization for Robotic-Hand Pose Estimation and Self-Calibration.

, , , and . ICARSC, page 3-8. IEEE, (2015)

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Stereoscopic Image Visualization for Telerobotics. Experiments with Active Binocular Cameras., , , and . Advances in Telerobotics, volume 31 of Springer Tracts in Advanced Robotics, Springer, (2007)A Practical Method for Self-adapting Gaussian Expectation Maximization., , and . ICINCO (1), page 36-44. INSTICC Press, (2010)An Approach toward Self-organization of Artificial Visual Sensorimotor Structures., , and . BICA, volume 196 of Advances in Intelligent Systems and Computing, page 273-282. Springer, (2012)Sensori-motor networks vs neural networks for visual stimulus prediction., , , and . ICDL-EPIROB, page 287-292. IEEE, (2014)GPU-Enabled Particle Based Optimization for Robotic-Hand Pose Estimation and Self-Calibration., , , and . ICARSC, page 3-8. IEEE, (2015)Vizzy: A Humanoid on Wheels for Assistive Robotics., , , , , , , , , and . ROBOT (1), volume 417 of Advances in Intelligent Systems and Computing, page 17-28. Springer, (2015)Eye-hand online adaptation during reaching tasks in a humanoid robot., , , and . ICDL-EPIROB, page 175-180. IEEE, (2014)Development of Semantic Maps of Vegetation Cover from UAV Images to Support Planning and Management in Fine-Grained Fire-Prone Landscapes., , and . Remote. Sens., 14 (5): 1262 (2022)Learning Open-Loop Saccadic Control of a 3D Biomimetic Eye Using the Actor-Critic Algorithm., , , , and . IROS, page 9832-9838. (2023)Development and Validation of a Mixed Reality Exergaming Platform for Fitness Training of Older Adults., , , , , , , , , and 1 other author(s). Everyday Virtual and Augmented Reality, Springer, (2023)