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Text entry of physical and virtual keyboards on tablets and the user perception.

, and . OZCHI, page 401-405. ACM, (2016)

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Handheld Augmented Reality: Does Size Matter?, and . AUIC, volume 162 of CRPIT, page 11-20. Australian Computer Society, (2015)Designing HARATIO: a novice AR authoring tool., and . OZCHI, page 175-179. ACM, (2016)Text entry of physical and virtual keyboards on tablets and the user perception., and . OZCHI, page 401-405. ACM, (2016)Periphery triggered menus for head mounted menu interface interactions., and . OZCHI, page 30-33. ACM, (2016)Comparison of gestural, touch, and mouse interaction with Fitts' law., and . OZCHI, page 119-122. ACM, (2013)Using Mobile-Based Games as a Means for the Self-treatment of Depression and Anxiety in Youth., and . JCSG, volume 9894 of Lecture Notes in Computer Science, page 128-133. Springer, (2016)Open Workflows for Polychromatic Reconstruction of Historical Sculptural Monuments in 3D., , , and . ACM Journal on Computing and Cultural Heritage, 13 (3): 18:1-18:16 (2020)Investigating touch interactions for an augmented world., and . OZCHI, volume 287 of ACM International Conference Proceeding Series, page 25-32. ACM, (2008)Evaluating 3D Sculpting Through Natural User Interfaces Across Multiple Devices., and . OZCHI (LNCS Selection), volume 8433 of Lecture Notes in Computer Science, page 3-20. Springer, (2013)Usability Testing of VLASTWA: A Vocabulary and Strategy Teaching Web App., , , and . OZCHI, page 614-621. ACM, (2020)