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COUCH: Towards Controllable Human-Chair Interactions.

, , , , and . ECCV (5), volume 13665 of Lecture Notes in Computer Science, page 518-535. Springer, (2022)

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Neural animation layering for synthesizing martial arts movements., , , and . ACM Trans. Graph., 40 (4): 92:1-92:16 (2021)Motion In-Betweening with Phase Manifolds., , , and . CoRR, (2023)Bubble identification from images with machine learning methods., , , , and . CoRR, (2022)Cost Functions to Specify Full-Body Motion and Multi-Goal Manipulation Tasks., , , and . ICRA, page 3152-3159. IEEE, (2018)An efficient hybridization of Genetic Algorithms and Particle Swarm Optimization for inverse kinematics., , , and . ROBIO, page 1782-1789. IEEE, (2016)Hierarchical Planning and Control for Box Loco-Manipulation., , , , and . CoRR, (2023)Uncertainty Estimation in Instance Segmentation with Star-convex Shapes., , and . CoRR, (2023)A memetic evolutionary algorithm for real-time articulated kinematic motion., , and . CEC, page 2473-2479. IEEE, (2017)An Integrative Analysis of Image Segmentation and Survival of Brain Tumour Patients., , , , , and . BrainLes@MICCAI (1), volume 11992 of Lecture Notes in Computer Science, page 368-378. Springer, (2019)Bio IK: A Memetic Evolutionary Algorithm for Generic Multi-Objective Inverse Kinematics: Bio IK: Ein memetischer evolutionärer Algorithmus für generische inverse Kinematik mit mehreren Zielen.. University of Hamburg, Germany, (2020)