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Другие публикации лиц с тем же именем

Affective Conditional Modifiers in Adaptive Video Game Music., , и . Audio Mostly Conference, стр. 17-23. ACM, (2023)Reducing Sensing Errors in a Mixed Reality Musical Instrument., и . VRST, стр. 72:1-72:2. ACM, (2023)Emotion-driven Harmonisation And Tempo Arrangement of Melodies Using Transfer Learning., и . ISMIR, стр. 741-748. (2022)Ethnographic Observations of Musicologists at the British Library: Implications for Music Information Retrieval., и . ISMIR, стр. 353-358. University of Miami, (2011)IMMA-Emo: A Multimodal Interface for Visualising Score- and Audio-synchronised Emotion Annotations., , , , и . Audio Mostly Conference, стр. 11:1-11:8. ACM, (2017)Guitar augmentation for Percussive Fingerstyle: Combining self-reflexive practice and user-centred design., , и . NIME, nime.org, (2021)Design of Emotion-Driven Game Interaction Using Biosignals., , , и . HCI (33), том 13334 из Lecture Notes in Computer Science, стр. 160-179. Springer, (2022)An Audio-Driven System For Real-Time Music Visualisation., , и . CoRR, (2021)Selection of Audio Features for Music Emotion Recognition Using Production Music., , , , и . Semantic Audio, Audio Engineering Society, (2014)Affective gaming using adaptive speed controlled by biofeedback., , и . ICMI Companion, стр. 238-246. ACM, (2023)