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Multisensory Proximity and Transition Cues for Improving Target Awareness in Narrow Field of View Augmented Reality Displays.

, , , , , , , , and . IEEE Trans. Vis. Comput. Graph., 28 (2): 1342-1362 (2022)

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FeetBack: Augmenting Robotic Telepresence with Haptic Feedback on the Feet., , , , , , , , and . ICMI, page 194-203. ACM, (2020)Multisensory Proximity and Transition Cues for Improving Target Awareness in Narrow Field of View Augmented Reality Displays., , , , , , , , and . IEEE Trans. Vis. Comput. Graph., 28 (2): 1342-1362 (2022)The Effect of Narrow Field of View and Information Density on Visual Search Performance in Augmented Reality., , , , , and . VR, page 575-584. IEEE, (2019)Tactile hand motion and pose guidance for 3D interaction., , , , , , , and . VRST, page 3:1-3:10. ACM, (2018)Audio-tactile proximity feedback for enhancing 3D manipulation., , , , , , , and . VRST, page 2:1-2:10. ACM, (2018)Non-Visual Cues for View Management in Narrow Field of View Augmented Reality Displays., , , , and . ISMAR, page 190-201. IEEE, (2019)Comparing Non-Visual and Visual Guidance Methods for Narrow Field of View Augmented Reality Displays., , , , , and . IEEE Trans. Vis. Comput. Graph., 26 (12): 3389-3401 (2020)FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive Environments., , , , , and . CHI, page 1-14. ACM, (2020)Authoring Tools for Teaching in VR - an Evaluation Study., , , and . ICALT, page 258-260. IEEE, (2023)Multisensory Virtual Reality Exposure Therapy., , , , and . VR, page 769-770. IEEE Computer Society, (2018)