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Emergence in Game Design: Theoretical Aspects and Project's Potentialities.

, , and . HCI (21), volume 10291 of Lecture Notes in Computer Science, page 597-611. Springer, (2017)

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Interaction/Cognition in Design: The Red Bull Station's Classroom Case Study., , , and . HCI (21), volume 10291 of Lecture Notes in Computer Science, page 547-560. Springer, (2017)Emergence in Game Design: Theoretical Aspects and Project's Potentialities., , and . HCI (21), volume 10291 of Lecture Notes in Computer Science, page 597-611. Springer, (2017)