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Edits & credits: exploring integration and attribution in online creative collaboration.

, , and . CHI Extended Abstracts, page 2823-2832. ACM, (2010)

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Hollaback!: the role of storytelling online in a social movement organization., , , and . CSCW, page 477-490. ACM, (2013)Graders as Meta-Reviewers: Simultaneously Scaling and Improving Expert Evaluation for Large Online Classrooms., , , , , , , , , and 2 other author(s). L@S, page 399-408. ACM, (2016)The View from the Other Side: The Border Between Controversial Speech and Harassment on Kotaku in Action., , and . CoRR, (2017)The future of e-learning communities.. Commun. ACM, 45 (4): 60-63 (2002)Software copyright and role models.. Commun. ACM, 50 (8): 19-20 (2007)From interests to values., and . Commun. ACM, 54 (8): 27-29 (2011)Predicting successful completion of online collaborative animation projects., , , and . Creativity & Cognition, page 391-392. ACM, (2009)Quarantined! Examining the Effects of a Community-Wide Moderation Intervention on Reddit., , , and . ACM Trans. Comput. Hum. Interact., 29 (4): 29:1-29:26 (2022)Disinhibition in a CSCL environment., and . CSCL, page 629-630. International Society of the Learning Sciences, (2002)Gender and programming achievement in a CSCL environment., , and . CSCL, page 119-127. International Society of the Learning Sciences, (2002)