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Virtual Environments for Assessing and Rehabilitating Cognitive/Functional Performance: A Review of Projects at the USC Integrated Media Systems Center.

, , , , , , , , , and . Presence Teleoperators Virtual Environ., 10 (4): 359-374 (2001)

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Virtual Environments for Assessing and Rehabilitating Cognitive/Functional Performance: A Review of Projects at the USC Integrated Media Systems Center., , , , , , , , , and . Presence Teleoperators Virtual Environ., 10 (4): 359-374 (2001)Self-Reported Differences in Personality, Emotion Control, and Presence Between Pre-Military and Non-Military Groups in a Pilot Study Using the Stress Resilience in Virtual Environments (STRIVE) System., , , , and . MMVR, volume 196 of Studies in Health Technology and Informatics, page 182-184. IOS Press, (2014)STRIVE: Stress Resilience In Virtual Environments: A Pre-Deployment VR System for Training Emotional Coping Skills and Assessing Chronic and Acute Stress Responses., , , , , , and . MMVR, volume 173 of Studies in Health Technology and Informatics, page 379-385. IOS Press, (2012)The Virtual Classroom: A Virtual Reality Environment for the Assessment and Rehabilitation of Attention Deficits., , , , , , , , , and . Cyberpsy., Behavior, and Soc. Networking, 3 (3): 483-499 (2000)The Virtual Reality Mental Rotation Spatial Skills Project., , , , , , and . Cyberpsy., Behavior, and Soc. Networking, 1 (2): 113-119 (1998)Issues for the Assessment of Visuospatial Skills in Older Adults Using Virtual Environment Technology., , , , , , , and . Cyberpsy., Behavior, and Soc. Networking, 3 (3): 469-482 (2000)Allostatic load as a complex clinical construct: A case-based computational modeling approach., , , , , , , and . Complex., 21 (S1): 291-306 (2016)Expansion of a VR Exposure Therapy System for Combat-Related PTSD to Medics/Corpsman and Persons Following Military Sexual Trauma., , , , , , , , , and 1 other author(s). MMVR, volume 196 of Studies in Health Technology and Informatics, page 332-338. IOS Press, (2014)Gender Issues in the Use of Virtual Environments., , , , , , , , and . Cyberpsy., Behavior, and Soc. Networking, 2 (2): 113-123 (1999)Report on a Preliminary Study Using Breath Control and a Virtual Jogging Scenario as Biofeedback for Resilience Training., , and . HCI (2), volume 6762 of Lecture Notes in Computer Science, page 474-480. Springer, (2011)