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Другие публикации лиц с тем же именем

Architecture of the IBM System/360., , и . IBM J. Res. Dev., 8 (2): 87-101 (1964)The Structure of SYSTEM/360 Part I: Outline of the Logical Structure., и . IBM Syst. J., 3 (2): 119-135 (1964)Scene-motion thresholds during head yaw for immersive virtual environments., , и . ACM Trans. Appl. Percept., 9 (1): 4:1-4:23 (2012)Processing Data in Bits and Pieces., , и . IRE Trans. Electron. Comput., 8 (2): 118-124 (1959)Stretch-ing Is Great Exercise— It Gets You in Shape to Win.. IEEE Ann. Hist. Comput., 32 (1): 4-9 (2010)Effects of Handling Real Objects and Self-Avatar Fidelity on Cognitive Task Performance and Sense of Presence in Virtual Environments., , , и . Presence Teleoperators Virtual Environ., 12 (6): 615-628 (2003)The Computer Scientist as a Toolsmith II.. Commun. ACM, 39 (3): 61-68 (1996)The Computer Scientist as Toolsmith II. Comm.~ACM, 39 (3): 61--68 (марта 1996)http://www.rpi.edu/~arkouk/pocs/block1/brooks.pdf -- last visited $19^th$ December 2007.No Silver Bullet --- Essence and Accidents of Software Engineering. IEEE Computer, 20 (4): 10-19 (апреля 1987)Computer architecture - concepts and evolution., и . Addison-Wesley-Longman, (1997)