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H2O: Two Hands Manipulating Objects for First Person Interaction Recognition.

, , , , and . ICCV, page 10118-10128. IEEE, (2021)

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Learning Motion Priors for 4D Human Body Capture in 3D Scenes., , , , and . ICCV, page 11323-11333. IEEE, (2021)RoHM: Robust Human Motion Reconstruction via Diffusion., , , , , , and . CoRR, (2024)EgoBody: Human Body Shape, Motion and Social Interactions from Head-Mounted Devices., , , , , , and . CoRR, (2021)HoloLens 2 Research Mode as a Tool for Computer Vision Research., , , , , , , , , and 2 other author(s). CoRR, (2020)Towards markerless surgical tool and hand pose estimation., , , , , , and . Int. J. Comput. Assist. Radiol. Surg., 16 (5): 799-808 (2021)Spatial Computing and Intuitive Interaction: Bringing Mixed Reality and Robotics Together., , , , , , , and . IEEE Robotics Autom. Mag., 29 (1): 45-57 (2022)Learning to Fit Morphable Models., , , and . ECCV (6), volume 13666 of Lecture Notes in Computer Science, page 160-179. Springer, (2022)EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices., , , , , , , and . ECCV (6), volume 13666 of Lecture Notes in Computer Science, page 180-200. Springer, (2022)The Phong Surface: Efficient 3D Model Fitting Using Lifted Optimization., , , , , , , and . ECCV (1), volume 12346 of Lecture Notes in Computer Science, page 687-703. Springer, (2020)How 5G NR Signals Impact on the Response of Broadband Electric Field Probes., , , , and . IEEE Trans. Instrum. Meas., (2023)