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A real-time multi-cue hand tracking algorithm based on computer vision.

, , , , , , and . VR, page 219-222. IEEE Computer Society, (2010)

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Consistent Foreground Co-segmentation., , , and . ACCV (4), volume 9006 of Lecture Notes in Computer Science, page 241-257. Springer, (2014)Detail Preserving Coarse-to-Fine Matching for Stereo Matching and Optical Flow., , , and . IEEE Trans. Image Process., (2021)ToF and Stereo Data Fusion Using Dynamic Search Range Stereo Matching., , and . IEEE Trans. Multim., (2022)Multi-Camera AR Navigation System for CT-Guided Needle Insertion Task., and . VRW, page 919-920. IEEE, (2023)Intuitive Map Navigation on Mobile Devices., , and . HCI (6), volume 4555 of Lecture Notes in Computer Science, page 605-614. Springer, (2007)User Studies of a Multiplayer First Person Shooting Game with Tangible and Physical Interaction., , , and . HCI (14), volume 4563 of Lecture Notes in Computer Science, page 738-747. Springer, (2007)Intuitive application-specific user interfaces for mobile devices., , , and . Mobility Conference, page 576-582. ACM, (2007)Investigating the Effects of Educational Game with Wii Remote on Outcomes of Learning., , , and . Trans. Edutainment, (2009)SAR Analysis for Real Video Super- Resolution Improvement., , , , and . IEEE Access, (2020)Consistent real-time lighting for virtual objects in augmented reality., and . ISMAR, page 223-224. IEEE Computer Society, (2009)