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Processing Requirements for Hidden Surface Elimination and Realistic Shading.. COMPCON, page 245-250. IEEE Computer Society, (1982)Computer graphics achievement award: Przemyslaw Prusinkiewicz., , and . SIGGRAPH, page 11. ACM, (1997)Visualization Surfaces., and . Expanding the Frontiers of Visual Analytics and Visualization, Springer, (2012)Minimizing latency for augmented reality displays: Frames considered harmful., , , , , , and . ISMAR, page 195-200. IEEE Computer Society, (2014)Draw on the wall - Capstone Address.. IEEE Visualization, page 16. IEEE Computer Society and ACM, (1998)Scene-adaptive high dynamic range display for low latency augmented reality., , , , , , and . I3D, page 15:1-15:7. ACM, (2017)What can we learn by benchmarking graphics systems?, , , , and . SIGGRAPH (Panels), page 6. ACM, (1988)A scan line algorithm for computer display of curved surfaces.. SIGGRAPH, page 26. ACM, (1978)Implementation and Evaluation of a 50 kHz, $28μs Motion-to-Pose Latency Head Tracking Instrument., , , , , , and . IEEE Trans. Vis. Comput. Graph., 25 (5): 1970-1980 (2019)Fiction 2000: technology, tradition, and the essence of story., and . SIGGRAPH Abstracts and Applications, page 161. ACM, (1999)