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Thoughts on Effective Learning Procedure for Tangible Learning Environment Based on Embodied Design.

, , , , , , and . HCI (2), volume 10272 of Lecture Notes in Computer Science, page 331-340. Springer, (2017)

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Designing a video-mediated collaboration system based on a body metaphor., , , , , and . CSCL, page 148-156. International Society of the Learning Sciences, (1997)Problems in Usability Improvement Activity by Software Engineers - Consideration through Verification Experiments for Human- Centered Design Process Support Environment., , , and . HCI (12), volume 8521 of Lecture Notes in Computer Science, page 641-651. Springer, (2014)A Traffic Cellular Automaton with Time to Collision Incorporated., and . ACRI, volume 7495 of Lecture Notes in Computer Science, page 827-834. Springer, (2012)GestureLaser and GestureLaser Car: Development of an embodied space to support remote instruction., , , , , , and . ECSCW, page 239-. Springer, (1999)A Labeling Support System for Participants' Situated Assessments by Multi-modal Sensing., , , , , , , and . iiWAS, page 625-634. ACM, (2021)Spatial-photonic Ising machine by space-division multiplexing with physically tunable coefficients of a multi-component model., , , , , , and . CoRR, (2023)Accelerating numerical simulation of continuous-time Boolean satisfiability solver using discrete gradient., , and . Commun. Nonlinear Sci. Numer. Simul., (2021)Effects of Perspective-Taking Through Tangible Puppetry in Microteaching and Reflection on the Role-Play with 3D Animation., , , , , , , , , and 1 other author(s). ICQE, volume 1112 of Communications in Computer and Information Science, page 315-325. Springer, (2019)Puppetry as a Catalyst in Role-Play: A Device to Facilitate Gaining New Insights into the Perspectives of Others., , , , , and . CSCL (2), page 317-318. International Society of the Learning Sciences, LuLu, Amazon, (2013)An English conversation and pronunciation CAI system using speech recognition technology., , , and . EUROSPEECH, page 705-708. ISCA, (1997)