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An Evaluation of Tile Selection Methods for Viewport-Adaptive Streaming of 360-Degree Video., , and . ACM Trans. Multim. Comput. Commun. Appl., 16 (1): 8:1-8:24 (2020)Design and Implementation of a Web-based Multi-user Virtual Reality System for Virtual Tour of Remote Places., , and . MMVE@MMSys, page 34-36. ACM, (2023)A New Adaptation Approach for Viewport-adaptive 360-degree Video Streaming., , , and . ISM, page 38-44. IEEE Computer Society, (2017)A QoS-adaptive framework for screen sharing over Internet., , , and . ICUFN, page 972-974. IEEE, (2016)Bandwidth management for multiple HTTP streaming clients., , , , and . VNC, page 115-116. IEEE, (2014)Quality-delay tradeoff optimization in multi-bitrate adaptive streaming., , , , , and . ICCE, page 66-67. IEEE, (2015)An Optimal Tile-Based Approach for Viewport-Adaptive 360-Degree Video Streaming., , , and . IEEE J. Emerg. Sel. Topics Circuits Syst., 9 (1): 29-42 (2019)LL-VAS: Adaptation Method for Low-Latency 360-degree Video Streaming over Mobile Networks., , , and . ISCC, page 1-6. IEEE, (2022)Cross-Layer Management for Multiple Adaptive Streaming Clients in Wireless Home Networks., , , and . IEICE Trans. Inf. Syst., 101-D (6): 1707-1710 (2018)A Tile-Based Solution Using Cubemap for Viewport-Adaptive 360-degree Video Delivery., , , and . IEICE Trans. Commun., 102-B (7): 1292-1300 (2019)