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Reactive Systems Developing by Formal Specification Transformations.

, and . DEXA Workshop, page 339-344. IEEE Computer Society, (1997)

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A Formal Approach to the Specification and the Behavior Validation of Real-Time Systems Based on Rewriting Logic., and . Real Time Syst., 10 (1): 5-22 (1996)Reactive Systems Developing by Formal Specification Transformations., and . DEXA Workshop, page 339-344. IEEE Computer Society, (1997)An environment based on rewriting logic for parallel systems formal specification and prototyping.. J. Syst. Archit., 44 (2): 79-105 (1997)A specification and validation method to improve concurrent systems reliability based on object messaging and rewriting logic., and . ISSRE, page 387-392. IEEE Computer Society, (1995)Constraint Programming and Multi-Agent Systems Engineering., and . DEXA Workshop, page 346-351. IEEE Computer Society, (1997)Balancing and Sharing Load on a Transputer Network: a Dynamik Algorithm for Actor Placement., and . EUROSIM, page 251-258. Elsevier, (1994)Some Issues For The Distributed Scheduling Problem In The M02 Distributed Real-time Object-oriented Model., and . PDP, page 301-308. IEEE, (1994)An object oriented model for parallel and reactive systems., and . RTSS, page 84-93. IEEE Computer Society, (1991)A Heuristic Approach to Deal with the Scheduling Problem in the MO2 Distributed Model., and . ENTER, page 279-286. Springer, (1994)A Tool For Parallel Application Design., and . PDP, page 358-365. IEEE, (1994)