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Investigating the Semantic Perceptual Space of Synthetic Textures on an Ultrasonic based Haptic Tablet.

, , , , and . VISIGRAPP (2: HUCAPP), page 45-52. SCITEPRESS, (2020)

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Cross-modal interaction of stereoscopy, surface deformation and tactile feedback on the perception of texture roughness in an active touch condition: Interaction intermodale de la stéréoscopie, de la déformation de surface et de la retour tactile sur la perception de la rugosité de la texture dans un état tactile actif., , , and . IHM, page 6:1-6:12. ACM, (2023)The Effect of Control-Display Ratio on User Experience in Immersive Virtual Musical Instruments., , , and . NIME, nime.org, (2021)Vibrating shapes : Design and evolution of a spatial augmented reality interface for actuated instruments., , , , and . NIME, nime.org, (2022)Revealing Interactions : Expression and Exploration in Mixed and Virtual Reality. (Interactions Révélées : Expression et Exploration en Réalité Mixte et Virtuelle).. (2023)The Phone with the Flow: Combining Touch + Optical Flow in Mobile Instruments., , , , and . NIME, page 148-151. nime.org, (2018)Investigating the Semantic Perceptual Space of Synthetic Textures on an Ultrasonic based Haptic Tablet., , , , and . VISIGRAPP (2: HUCAPP), page 45-52. SCITEPRESS, (2020)Adapting & Openness: Dynamics of Collaboration Interfaces for Heterogeneous Digital Orchestras., and . NIME, page 77-82. nime.org, (2020)Levels of Detail in Visual Augmentation for Novice and Expert Audiences., , and . Comput. Music. J., 44 (2-3): 92-107 (2021)Have a SEAT on Stage: Restoring Trust with Spectator Experience Augmentation Techniques., , and . Conference on Designing Interactive Systems, page 695-707. ACM, (2020)All You Need Is LOD : Levels of Detail in Visual Augmentations for the Audience., , and . NIME, page 67-72. nime.org, (2020)