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From Individual Work and Desktop-Based Collaboration to Ubiquitous Meeting Environments.

. MHVR, volume 1077 of Lecture Notes in Computer Science, page 149-163. Springer, (1994)

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Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces, , , , , , and . 1 st Intl Workshop on Cooperative Buildings, (1998)Designing Smart Artifacts for Smart Environments, , , , , and . Computer, 38 (3): 41-49 (March 2005)Designing Smart Cities: Urbane Räume als Orte vernetzter Arbeits- und Lebenswelten.. MuC, page 7-10. Oldenbourg Verlag, (2012)Hypermedia-based CSCW systems and virtual meeting room environments for ubiquitous collaboration.. NEC Research Symposium on Multimedia Computing, page 95-112. Society for Industrial and Applied Mathematics, (1995)Interaction Design for the Disappearing Computer.. EUSAI, volume 2875 of Lecture Notes in Computer Science, page 351-355. Springer, (2003)Hypertext & Hypermedia in Organizational Memory Systems (Panel 1)., , , , , and . Hypertext, page 237. ACM, (1997)From Individual Work and Desktop-Based Collaboration to Ubiquitous Meeting Environments.. MHVR, volume 1077 of Lecture Notes in Computer Science, page 149-163. Springer, (1994)CSCW-Umgebungen im Spannungsfeld realer und virtueller Welten.. D-CSCW, volume 54 of Berichte des German Chapter of the ACM, page 253-254. Teubner, (2000)From cognitive compatibility to the disappearing computer: experience design for smart environments.. ECCE, page 1. ACM, (2008)Citizen Centered Design for Humane and Sociable Hybrid Cities.. Hybrid City, page 17-20. nethood.org / National and Kapodistrian University of Athens, (2015)