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Answer Garden 2: Merging Organizational Memory with Collaborative Help.

, and . CSCW, page 97-105. ACM, (1996)

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Just Talk to Me: A Field Study of Expertise Location. Proceedings of the 1998 ACM Conference on Computer Supported Cooperative Work (CSCW), 14-18, (November 1998)Building for social translucence: a domain analysis and prototype system., , and . CSCW, page 637-646. ACM, (2012)Designing for Healthy Lifestyles: Design Considerations for Mobile Technologies to Encourage Consumer Health and Wellness., , , and . Found. Trends Hum. Comput. Interact., 6 (3-4): 167-315 (2014)Collaborative Support for Informal Information in Collective Memory Systems., and . Inf. Syst. Frontiers, 2 (3): 333-347 (2000)Participatory design of a collaborative clinical trial protocol writing system., , , , and . Int. J. Medical Informatics, 76 (S1): S245-S251 (2007)Proactive displays: Supporting awareness in fluid social environments., , , , and . ACM Trans. Comput. Hum. Interact., 14 (4): 16:1-16:31 (2008)The organization of home media., and . ACM Trans. Comput. Hum. Interact., 18 (2): 9:1-9:20 (2011)Ease on Down the Code: Complex Collaborative Qualitative Coding Simplified with 'Code Wizard'., , and . PACMHCI, 2 (CSCW): 132:1-132:24 (2018)Asynchronous communication among clinical researchers: A study for systems design., , , and . Int. J. Medical Informatics, 74 (10): 797-807 (2005)Goal-setting considerations for persuasive technologies that encourage physical activity., , , and . PERSUASIVE, volume 350 of ACM International Conference Proceeding Series, page 8. ACM, (2009)