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Local Parallel Cross Pattern: A Color Texture Descriptor for Image Retrieval.

, , , , , and . Sensors, 19 (2): 315 (2019)

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An Information-Theoretic Framework for Image Complexity., , and . CAe, page 177-184. Eurographics Association, (2005)Fast Agglomerative Information Bottleneck Based Trajectory Clustering., , , , and . ICONIP (3), volume 9949 of Lecture Notes in Computer Science, page 425-433. (2016)XaIBO: An Extension of aIB for Trajectory Clustering with Outlier., , , , and . ICONIP (2), volume 9490 of Lecture Notes in Computer Science, page 423-431. Springer, (2015)Optimal ray shooting in Monte Carlo radiosity., , , , and . Comput. Graph., 26 (2): 351-354 (2002)Serious games for health., , , and . Entertain. Comput., 4 (4): 231-247 (2013)Global Monte Carlo. A Progressive Solution., , and . Rendering Techniques, page 231-239. Springer, (1995)Viewpoint Entropy: A New Tool for Obtaining Good Views of Molecules., , , and . VisSym, page 183-188. Eurographics Association, (2002)Information Theory Tools for Scene Discretization., , , and . Rendering Techniques, page 95-106. Springer, (1999)Error and Complexity of Random Walk Monte Carlo Radiosity.. IEEE Trans. Vis. Comput. Graph., 3 (1): 23-38 (1997)Fast, Realistic Lighting for Video Games., , , and . IEEE Computer Graphics and Applications, 23 (3): 54-64 (2003)