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Collaborative Work and Learning with Large Amount of Graphical Content in a 3D Virtual World Using Texture Generation Model Built on Stream Processors., , and . Int. J. Multim. Data Eng. Manag., 5 (2): 18-40 (2014)Asynchronous Immersive Classes in a 3D Virtual World: Extended Description of vAcademia., , , and . Trans. Comput. Sci., (2013)Virtual Chemistry Laboratory for School Education., , , , and . ICALT, IEEE Computer Society, (2004)Virtual City as a Place for Educational and Social Activities., , , and . Int. J. Emerg. Technol. Learn., 4 (2): 13-18 (2009)Repositories of Community Memory as Visualized Activities in 3D Virtual Worlds., , , and . HICSS, page 678-687. IEEE Computer Society, (2014)Pedagogical Agents in the Multimedia Natural Sciences for Children., , and . ICALT, page 62-65. IEEE Computer Society, (2003)Stream Processors Texture Generation Model for 3D Virtual Worlds: Learning Tools in vAcademia., , and . ISM, page 17-24. IEEE Computer Society, (2013)A Team of Pedagogical Agents in Multimedia Environment for Children., , and . J. Educ. Technol. Soc., 7 (2): 19-24 (2004)Virtualizing Real-Life Lectures with vAcademia, Kinect, and iPad., , , and . HCI (27), volume 435 of Communications in Computer and Information Science, page 156-161. Springer, (2014)An Overview of Capturing Live Experience with Virtual and Augmented Reality., , , , and . Intelligent Environments (Workshops), volume 19 of Ambient Intelligence and Smart Environments, page 298-305. IOS Press, (2015)