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Physically-Based Editing of Indoor Scene Lighting from a Single Image.

, , , , , , , , and . ECCV (6), volume 13666 of Lecture Notes in Computer Science, page 555-572. Springer, (2022)

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Deep CG2Real: Synthetic-to-Real Translation via Image Disentanglement., , , , , and . ICCV, page 2730-2739. IEEE, (2019)OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasets., , , , , , , , , and 1 other author(s). CoRR, (2020)LRM: Large Reconstruction Model for Single Image to 3D., , , , , , , , , and . CoRR, (2023)Point-NeRF: Point-based Neural Radiance Fields., , , , , , and . CVPR, page 5428-5438. IEEE, (2022)MCNeRF: Monte Carlo Rendering and Denoising for Real-Time NeRFs., , , , , , , and . SIGGRAPH Asia, page 98:1-98:11. ACM, (2023)ARF: Artistic Radiance Fields., , , , , , and . ECCV (31), volume 13691 of Lecture Notes in Computer Science, page 717-733. Springer, (2022)Deep Reflectance Volumes: Relightable Reconstructions from Multi-view Photometric Images., , , , , , and . ECCV (3), volume 12348 of Lecture Notes in Computer Science, page 294-311. Springer, (2020)Deep Hybrid Real and Synthetic Training for Intrinsic Decomposition., , and . EGSR (EI&I), page 53-63. Eurographics Association, (2018)Neural Reflectance Fields for Appearance Acquisition., , , , , , , , and . CoRR, (2020)Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Image., , , , , , , , and . CoRR, (2024)