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The SUMMIT speech recognition system: phonological modelling and lexical access.

, , , , and . ICASSP, page 49-52. IEEE, (1990)

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Worse Than the Disease? Reviewing Some Possible Unintended Consequences of the mRNA Vaccines Against COVID-19, and . International Journal of Vaccine Theory, Practice, and Research, 2 (1): 38-79 (2021)Integration of Speech Recognition and Natural Language Processing in the MIT VOYAGER System, , , , , , and . IEEE ICASSP-91, page I.713--716. IEEE, (1991)An interactive interpretation game for learning Chinese., , and . SLaTE, page 41-44. Carnegie Mellon University / ISCA, (2007)Automatic question generation and answer judging: a q&a game for language learning., , and . SLaTE, page 57-60. ISCA, (2009)The VOYAGER speech understanding system: preliminary development and evaluation., , , , , , and . ICASSP, page 73-76. IEEE, (1990)Integration of speech recognition and natural language processing in the MIT VOYAGER system., , , , , , and . ICASSP, page 713-716. IEEE Computer Society, (1991)Response planning and generation in the MERCURY flight reservation system.. Comput. Speech Lang., 16 (3-4): 283-312 (2002)A two-pass approach for handling out-of-vocabulary words in a large vocabulary recognition task., , and . Comput. Speech Lang., 21 (1): 206-218 (2007)Preliminary ATIS Development at MIT., , , , , , and . HLT, Morgan Kaufmann, (1990)An interactive English pronunciation dictionary for Korean learners., , , and . INTERSPEECH, page 1677-1680. ISCA, (2004)