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Automatized systems for knowledge acquisition., , , and . Comput. Sci. J. Moldova, 1 (3): 42-50 (1993)Expert games: means to acquire expert knowledge.. Comput. Sci. J. Moldova, 1 (2): 84-104 (1993)Hybrid technology for collective expertise., , , and . Comput. Sci. J. Moldova, 2 (2): 199-214 (1994)CAPRICE: knowledge acquisition tool based on game approach., and . Comput. Sci. J. Moldova, 2 (2): 140-150 (1994)Knowledge base technology: a developer view., and . Comput. Sci. J. Moldova, 4 (2): 169-203 (1996)